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Until You Wake was my final project as a part of my game team at DigiPen. It was an action game where the player explored a mysterious and worn down holy temple and fought off the lingering evil that still roamed around. Me and two other artists did the props with me mainly focusing on environmental props and set dressing. These are a few of the most successful props.

The main idea behind these and mostly every prop I make is approaching it exactly like I do characters. When designing these props I originally started with more outlandish designs but pulled back a bit to fit the style and tone of our game. I still wanted the props to have some personality and life and tried to push the silhouettes like with the Sidetable, include some detail work like with the Bookshelf, or add in wear and tear and material variation like with the Barrel. There were also some Pews and Candelabras that you can see briefly in the trailer but sadly those models weren't backed up anywhere easily accessible.

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